Case Study
NaviCon
A Landmark-Based Navigation App for Pop-Culture Conventions
Project Overview
NaviCon is an indoor navigation app for pop-culture conventions designed to enhance attendees’ wayfinding abilities by prioritizing landmarks at directional changes while en route to their destination.
Duration
10 weeks
Tools
Figma, FigJam
Role
UI/UX Designer, UX Researcher
Project
Individual, Academic
Design Process
I used the double diamond design thinking process to solve this challenge.
Research and Discovery
Problem Space
Secondary Research
User Interviews
Define
How might We
User Persona
User Journey
Ideate
Technologies
App functionalities
Task Flow
Sketching and Wireframing
Prototype
User testing
Visual Identity
Hi-Fi Prototype
UI Library
Research and Discovery
The Problem
Navigating pop-culture convention centers is a daunting task that impacts visitors' enjoyment and increases stress.
Research and Discovery
Inside North American Pop-Culture Conventions
Who’s going to conventions?
Pop-culture conventions are multi-day events where fans can gather and indulge in their pop culture interests.
Top 5 genres attendees go to conventions for
Sci/Fi Fantasy (64%)
Video Games (58%)
Movies/TV (51%)
Comics/Graphic Novels (41%)
Anime/Manga (39%)
Why not just add signage?
While the addition of signage can enhance navigation,
An app can enhance the wayfinding experience in ways that signage cannot.
Current Solution
What’s going on at conventions?
Shopping (Artist Alley and Vendor Hall)
Panel and Community Events
Celebrity guest Meet and Greets, autographs
Despite more than 60% of convention venue dedicated to shopping for more than 100,000 attendees, large conventions are notorious for its poor circulation and navigation due to
High layout complexity
Large crowds
Lack of Signage
A major part of the convention experience is shopping at booths in Artist Alley and Vendor Hall
How are attendees navigating the venue?
Key Wayfinding Considerations
However, the study emphasized that respondents preferred a wayfinding experience that was
Digital Wayfinding Screens in Shopping Centres
Under similar conditions, a 2020 user experience survey for digital wayfinding screens in malls show that mall goers find the screens to be convenient when browsing shops and efficient in locating destinations.
Effective navigation hinges on the efficiency of the environment's circulation system which large conventions tend to falter
Venue layout is subject to change depending on the number of exhibitors selling at Artist Alley and Vendor Hall.
Research and Discovery
User Research
Common Themes
To narrow down on the most common and actionable theme from the interviews, my affinity mapping process involves uncovering general themes from interviews and then distilling them into more refined and specific ones.
From the theme of navigation, I distilled it into 4 different themes in which I primarily focused on orientation as it had the highest amount of user pain points.
However, the other themes went hand-in-hand with orientation so I still took them into consideration.
Key Insights
To further investigate the problem space, I interviewed 5 convention attendees to understand their experience navigating convention venues and how it affected their convention experience. Using affinity mapping I analyzed their pain points, behaviours, and motivations.
“You have to go through a whole section of Artist Alley before you find an artist’s booth because it’s just so big.”
"I like to go to Artist Alley booths to meet new artists and buy their merchandise”
Attendees struggle to find specific booths, even with the map
Attendees find it inconvenient coordinating between separate documents for the map and directory.
Attendees rely on landmarks to navigate.
The lack of distinguishable landmarks/signage cause orientation issues.
Attendees felt that the map does not accurately reflect their surroundings
Navigation difficulties lead to stress and exhaustion.
“I usually follow the map but I also try to look for landmarks around me to guide me there.”
"Is this side of the booth supposed to be facing this entrance or the other entrance?”
“It’s very cumbersome when the map tells you where the room is, but not what’s happening in the room at the same time.”
“I ended up losing my friends because of the crowded aisles and unclear landmarks.”
Define
How might we…
Help attendees better orient themselves at pop-culture convention centers to get them to their destination efficiently and with less stress?
Define
So, Who’s in the Crosshairs?
After gathering key insights from user interviews I created a persona to guide my design decisions in order to meet the needs of my target user.
Key details about Maya
She follows the map while looking for surrounding landmarks (situational awareness)
She is flexible and likes to explore the convention, but doesn’t like to waste too much time
She is directionally challenged but also situationally aware
Ideate
What technologies make this possible?
Using prior knowledge of GPS and navigation apps like Google Maps, Waze, and Transit, I wanted to explore similar technologies that would be compatible indoors.
AR Navigation?
Visual Positioning System (VPS) analyzes the user’s surroundings through the camera to determine their location
Uses AI models to recognize the environment and distinguish landmarks to guide the user in real-time
Opportunity
Directions and landmarks can be directly overlaid on the camera since the system would match user’s actual point of view
Disadvantages
Too many visual cues in the venue for AI to analyze and learn (crowd, cosplayers, exhibitor booths)
Not suitable for dynamic layouts (different booths every year)
Need to train AI model for accuracy and efficiency of use
GPS but Indoors?
Indoor Positioning System (IPS)
Combines Bluetooth Low Energy (BLE) Technology + Wi-Fi
BLE beacons installed around the building sending one-way Bluetooth signals for phones to receive
Needs a dedicated app to accurately triangulate the user’s position
By the user’s phone receiving Bluetooth signals from the BLE beacons
Opportunity
Tailor an app to pop-culture conventions
Follows similar mental models as popular navigation apps
Disadvantages
Requires good Wi-Fi
Need to install many beacons at the venue
High venue ceilings
High signal interference
Landmark-Based Navigation
A 2023 report on wayfinding in overcrowded markets revealed that people navigate better when they can identify shops and vendors at directional changes.
Since convention attendees struggled with orientation, even while following the map due to the lack of distinguishable landmarks in the venue.
I saw this as an opportunity to build upon attendees’ behaviour of relying on landmarks
Integrating a Bluetooth Indoor Positioning System aligned best with attendees’ needs and behaviours as it would allow them to
Efficiently follow the map while looking for surrounding landmarks
Be alert navigating through crowded aisles (avoid getting lost, prevent falls/injuries)
Opportunity
Booths can be emphasized on the map as landmarks at directional changes to help users better orient themselves while navigating to their destination.
Final Verdict
Assumptions
Convention venues would install Bluetooth beacons to enable this technology
Venues provide good Wi-Fi connection
Empowering users with direct control over wayfinding, rather than relying on app’s interpretations.
Ideate
Developing the app functionalities
To address the challenges attendees like Maya experience when navigating to a booth using Bluetooth IPS technology, I explored different app functionalities as user stories, categorized into epics.
Epics
The main epic I chose to move forward with was:
Getting directions
It closely relates to
Getting directions
Defining user’s orientation within the venue
Accessing the convention map
Refining convention directory search
Personalizing convention schedule
Event Notification
Booth Categorization
IDeate
Task Flow
Once I had an idea of the app’s functionalities to develop, I created a task flow diagram to visualize the user’s journey when getting directions to a specific exhibitor’s booth.
IDeate
Sketching and Wireframing
Based on my users’ needs and their primary task flow, I created lo-fi and mid-fi wireframes of the following screens:
Map Screen
Search Screen
Exhibitor Profile Screen
Route Navigation Screen
Route Details Screen
Prototype
Mid-fidelity Wireframes
After sketching out my ideas, I used Fanexpo Canada’s 2023 floor plan to create the mid-fidelity wireframes
Prototpye
User Testing
The first mid-fidelity wireframes now needs to be tested with users and further iterated upon.
I conducted 2 rounds of user testing each with 5 participants. After every round, I implemented changes to improve the app’s usability, resulting in 3 iterations of mid-fidelity wireframes.
Goal: Ensure that users understand what the icons at each directional change means
Round 1
Users could not tell where exactly they were on the route
Confused by what the pin icons at each directional change represent
The discrepancy between tapping for the next step and the swiping suggestion of pagination dots confused users.
No backtracking to previous step
Users found the navigation steps copy unclear and long
Round 2
-
Version 2 now has a user position marker so that users know where they are on the route.
Changed the pin icons at to a flag to signify something to look out for.
Moved pagination dots inside a progress bar to clearly convey how far user is on the route.
Arrow buttons to clearly prompt the user to next directions.
Confused by what the flag icons at each directional change represent
Users found the navigation steps copy to be confusing and inconsistent
It took users a bit longer to notice the position indicator after the system decision
-
Version 3 now has better information hierarchy - user can tell what booth is associated with the flag icon).
User position marker is labeled with modal to clearly show their location.
Protoype
Improving Landmark Iconography
Clearly, previous iterations of landmark iconography did not meet the user’s needs of improving their orientation. This is where I took a step back to rethink my strategy
Previous iteration
Users thought they were:
destinations of some kind
places to stop rather than something to look out for while moving forward
Solution
Landmark iconography can be based on the booth’s main category/genre
When certain booths are tagged with genre/category icons rather than flags, users have a better idea of what booth they are approaching and is less likely to think of that booth as a stop.
Narrowing my Scope
After consulting with peers and mentors on the issue, I found that I was too focused on creating a universal icon to represent all landmarks.
Landmarks vary greatly at conventions making it difficult to generalize them depending the user’s location:
Exhibitor booths can be vary in size, colour, genre
Large displays or installations can differ
Lots of different event rooms, exit/entrances, washrooms etc.
Paintbrush icon = Artist booth
Controller icon = Gaming booth
Prototype
Visual Identity
After iterating and resolving the app’s most important feature. I moved on to creating the visual identity of the app.
Based on user interviews, convention attendees were stressed and exhausted while navigating to specific booths, despite having fun at the convention.
So, I wanted to explore key adjectives and a moodboard that reflects the playful and exciting nature of conventions while also reducing attendees’ stress while navigating
More
Playful, Reliable, Calming
“We know it can be stressful finding your way around the convention, we’re here to help”
Extracted colours
Brand Colours
Playful
Casual
Modern
Simple
Reliable
Encouraging
The brand colours I went for convey more reliability and playfulness rather than calm in order to attract the user’s eye before they open the app.
Map Colours
High clarity of map UI elements is important to for attendees to know what to focus on when navigating a hectic environment.
Using vibrant brand colours and accents sparingly across the map helps draw the user’s attention to the right part of their route.
How I decided on “Navicon”
I wanted to create a simple and easy to understand wordmark that succinctly conveys navigation and conventions.
Final Wordmark
I further refined the curve and the “C” to better connect it with the “i”.
Than
Serious
Professional
Traditional
Convoluted
Fickle
Frustrating
The vibrancy of the purple adds to the playful tone of the pink, yet the it still conveys a sense of stability due to the darkness of the colour.
App Colours
I selected slightly desaturated primary and secondary colors for the app's UI elements to minimize distractions for the user navigating in a hectic environment.
I created the wordmark in Figma experimenting with different type and font sizes that would seamless connect the “i” to the “C”.
I opted for a straightforward approach with the wordmark composition for the app icon, ensuring ease of understanding for users
Prototype
Hi-Fi Prototype
After deciding the colours, I injected them into the final high fidelity prototype.
prototype
UI Library
In a situation where I would be working in a team to design NaviCon, I would create a UI Library to clearly lay out the app’s design system.
Here’s a snippet of some of the most important components of the app.
DEliver
Product Marketing Site
To promote Navicon, I created a marketing website formatted for desktop and mobile viewports.
Final thoughts
Design Impact
Working on this capstone project as a junior designer, I delved deep into the design process, facing numerous challenges and learning to embrace uncertainty along the way. Despite the ups and downs, the journey was still worth all the effort to create NaviCon.
NaviCon provides a way for users to more efficiently locate their favourite booths at the convention, by tailoring the navigation to the user’s own wayfinding abilities.
The interactive map combined with the convention directory streamlines the process of searching for booths, whereas other convention apps merely show the convention map and directory separately.
Final thoughts
Key Project Learnings
From user testing, I learned about how important it was to choose the right iconography to properly convey what you want the user to understand or do with it. I had to iterate once more to finally get to a point where users better understood the landmark and what it meant while navigating.
Final thoughts
Next Steps
Even during the creation of NaviCon, I had also considered other features that would address convention attendees’ moderate pain points.
Search filters
Expanding upon NaviCon’s booth/event searching process, users can view the convention’s offerings related to their favourite genre by filtering their results.
Profile pages
Profile pages to better showcase exhibitors, events, and guests at the convention.
Route options
Provide routes that allow users to avoid congested areas or simply follow the fastest route
Location sharing system
Streamline the process of sharing user’s location with their friends so that they can easily reconvene if they get lost.
Navigation reward system
To further engage users to make the most out of their convention experience, the app can reward users with prizes provided by the convention when they successfully navigate to their destination
Final Thoughts
Tarot Cards of Tech
What could cause people to lose trust in your product?
Similar to how GPS technology can be buggy, indoor positioning systems (IPS) can malfunction as well.
In order to tackle this potential issue, the app should notify the user of IPS error and ask them to input their current location.
As long as the user can input their current location, the app will give them a route to get to their destination.
If the user does NOT know their current location
The app should provide a way to triangulate the user’s position by asking them to input 3 nearby landmarks to get a better estimation of their start location.
Convention Wi-Fi security
The convention venue must provide encrypted Wi-Fi to ensure security of user’s data
The app should also be transparent in the kind of data being collected
None of the collected data is personally identifiable and only relates to improving navigation.
How will you recognize larger patterns in feedback so that action can be taken?
The app can provide a way for users to voluntarily leave reviews to improve the app experience. Since most users tend to leave reviews for negative experiences, conventions can use this information to improve the app based on how catastrophic and prevalent the issue is.
Additionally, the app can keep track of users who have and haven’t been able to arrive at their destination in order to improve the app’s navigation.